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LINK BETWEEN WORLDS ZELDA ART PLUS
Including a puzzle piece collecting game, a dungeon game plus 3 more that can be purchased for a small amount of money that will also use the syncs. There is no real time interaction When the systems sync up it opens the possibility to play multiple games using the syncs that are accumulated. This is safe because no information is exchanged other than how many times you have synced with the other person, the name that you gave your mii, the game you are playing and what your goal is. The other individuals who are also doing this in the vicinity of the origin al system will sync. The user leaves the system in suspend mode by closing the system when they are in public. It offers multi player activites such as street pass. The feature is not recommended for those under 7 years old. It offers a 3D feature that can be adjusted by slider and turned off completely in settings for those who do not want the feature. The screens are large enough to really see everything and because it enlarges what you would see on a normal 3DS it magnifies the font and makes it easier to read for anyone making it easy for even those with problems with their sight to be able to see it better. With it's golden matte finish it shines with the triforce icon on top and bottom. This is the most beautiful 3ds xl there is. The Nintendo 3DS XL is an incredible system with more developing daily. Unlike nearly every other game in the series, A Link Between Worlds features non-linear advancement, meaning players can explore the dungeons in any order they please, provided they have enough rupees to rent the necessary items from Ravio the shopkeeper. Gamers travel between the two worlds by making use of Link's new wall-merging ability, which lets him transform into a 2D painting to temporarily move along walls, solve puzzles, and slip through cracks. In A Link to the Past players were able to travel to a more dangerous and troubled version of Hyrule known as the Dark World, but in A Link Between Worlds the Dark World has been replaced by the parallel realm of Lorule, whose Princess Hilda is also caught in Yuga's scheme. As always, the game offers a mix of action and adventure, letting gamers visit towns, explore the wilderness, solve puzzles, and battle foes in dungeons. Set six generations after the events of A Link to the Past, A Link Between Worlds once again puts players in charge of the young hero Link as he explores the kingdom of Hyrule and attempts to rescue Princess Zelda from Yuga, an evil wizard who wants to plunge the land into darkness.
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Zelda: Teehee~ Say no more! Of course I'm going to help you! This'll be fun! For some reason, ever since I participated in that fighting event, a lot of people have been clamouring for my feet. Would you please, come to this fairy's universe and deal with the enemy?įairy: I-I'm so sorry, your Highness! I-I didn't expect this lady to bring me h-here, a-and. Zelda: So you've come to ask for my aid on your quest? Petting the little Fairy, she listens to Lana telling the story as to why they are here. They look down at her, giggling and picking her up, setting on Zelda's palm, staring down in curiosity. Once there, Zelda and Lana acted like two girls in a Pajama party, hugging and squealing in happiness, while the fairy just flew down and bowed on the floor, right in front of the two barefeet girls. The Princess and the Sorcerer were good friends from past adventures, so gaining entrance to Zelda's bedroom was easy enough.
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Once there, the guards quickly let Lana into the Castle Chambers. The world wasn't the same and the residents of Hyrule Town had the same personality, but looked different from the others where the Fairy came from. Lana and the Fairy travelled through a portal that lead them to Hyrule Castle, a familiar place that still felt so different.